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Oskar Mendel
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Mathematics And Physics Part 1

Whether you like it or not eventually you will have to apply some mathematics in your programs. Maybe you’re writing a game and have to simulate the player moving around in the world. You may have ...

Computer Memory Part 4

In this article, we will finally get our hands dirty by writing some code. We’ve now learned about how the CPU works and how it deals with memory so now it is time to discuss what programmers can d...

Computer Memory Part 3

Last article we learned about CPU caches and its different levels, we also learned about cache lines, how they are stored and retrieved and last but not least we also touched upon multiprocessing d...

Computer Memory Part 2

Last article we talked about the physical aspects of memory, how it communicates with different components, and how RAM chips work. This time we will combine that with how the memory within the CPU...

Computer Memory Part 1

At work, we have something that we call “competence day” once per month where all developers spend an entire day learning new things and keeping up to date with technology. Recently I’ve been spend...

That one time with MSVC and ASAN

That one time with MSVC and ASAN In september I was hard at work with Brainroll, the first game I am about to release with my newly formed company Nullsson. I was reafactoring some of the internal...