Nullsson
Subscribe
Sign in
Home
Archive
About
Page not found
New
Top
Discussion
Brainroll Postmortem Part 5: Assets, Serialization & Next Steps
How serialization and assets are handled within Brainroll as well as some notes on what I plan on doing in the future.
Mar 21
•
Oskar Mendel
Share this post
Brainroll Postmortem Part 5: Assets, Serialization & Next Steps
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
January 2024
Brainroll Postmortem Part 4: Movement, Ropes & Undo
Brainroll is a sokoban-style puzzle game where the main mechanic is that you slide on ice. Traditionally in Sokoban games, each level is presented as a…
Jan 18
•
Oskar Mendel
Share this post
Brainroll Postmortem Part 4: Movement, Ropes & Undo
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
November 2023
Brainroll Postmortem Part 3: Engine
It is finally time to talk a bit about the thing I feel most comfortable with, the tech that powers Brainroll. I plan on touching a bit on the stack…
Nov 27, 2023
•
Oskar Mendel
Share this post
Brainroll Postmortem Part 3: Engine
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
October 2023
Brainroll Postmortem Part 2: Art & Assets
When I was young I was never good at a lot of different things. When it was time to choose what direction I wanted to take my life I decided to focus on…
Oct 27, 2023
•
Oskar Mendel
1
Share this post
Brainroll Postmortem Part 2: Art & Assets
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
Brainroll Postmortem Part 1: History, Planning & Design
Maybe it is too soon to make a proper postmortem but I still feel like there are enough thoughts and lessons learned in process of making this game that…
Oct 1, 2023
•
Oskar Mendel
1
Share this post
Brainroll Postmortem Part 1: History, Planning & Design
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
June 2023
Bringing Dreams to Reality
Thoughts about finishing an indie game.
Jun 6, 2023
•
Oskar Mendel
Share this post
Bringing Dreams to Reality
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
6
April 2023
Breaking through limitations
How I decided to give back control to the player in a limited playing-field.
Apr 15, 2023
•
Oskar Mendel
Share this post
Breaking through limitations
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
March 2023
Brainroll feedback
This devlog is a bit late as I did ship version 0.6.1 of Brainroll about 3 weeks ago. Version 0.7.0 is dropping any day now which contains a bunch of…
Mar 14, 2023
•
Oskar Mendel
Share this post
Brainroll feedback
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
Curious heart & digital mind
The first few years of my career
Mar 3, 2023
•
Oskar Mendel
Share this post
Curious heart & digital mind
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
January 2023
Creating good puzzle games
During the last three weeks I have not spent too much time on just programming and instead addressed a topic of game development that I’ve just like…
Jan 13, 2023
•
Oskar Mendel
Share this post
Creating good puzzle games
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
December 2022
UI Subsystem Iteration
The title already spoiled the subject as we’re going to dive into the UI system that has been implemented into my engine. In this post I will outline…
Dec 2, 2022
•
Oskar Mendel
Share this post
UI Subsystem Iteration
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
November 2022
Maraton Initial Release
It is finally time for me to step out of the shadows and make my work public for the programming enthusiasts out there. Today I have finally merged one…
Nov 19, 2022
•
Oskar Mendel
Share this post
Maraton Initial Release
www.oskarmendel.me
Copy link
Facebook
Email
Note
Other
This site requires JavaScript to run correctly. Please
turn on JavaScript
or unblock scripts