When I was young I was never good at a lot of different things. When it was time to choose what direction I wanted to take my life I decided to focus on one thing and try to become the best I can be at that one thing. Since I had already dabbled a lot with programming and felt like it is something I feel like I can do all day I decided to go for it. I still kinda live by that philosophy to do one thing and do it great. This makes making games in my perspective really hard because I kind of limit myself to not doing some of the most important parts of games, basically everything the player will see and hear. In this post I will go over how I solved this for Brainroll.