Nullsson
Subscribe
Sign in
Home
Archive
About
Latest
Top
Discussions
Quake 2 Angelscript: Non-GPL implementations
Detailing the problems and solutions I faced when replacing GPL parts of the Quake 2 codebase.
May 6
•
Oskar Mendel
Share this post
Nullsson
Quake 2 Angelscript: Non-GPL implementations
Copy link
Facebook
Email
Notes
More
March 2025
Diving into Quake 2: Building a UI library for modders
Exploring the Quake 2 codebase by creating my first mod, a reusable UI library for modders.
Mar 10
•
Oskar Mendel
Share this post
Nullsson
Diving into Quake 2: Building a UI library for modders
Copy link
Facebook
Email
Notes
More
January 2025
Recovering from a crippled mind
Explaining some troubles I've had and how I now will get back to work
Jan 26
•
Oskar Mendel
Share this post
Nullsson
Recovering from a crippled mind
Copy link
Facebook
Email
Notes
More
June 2024
Revving Up: Exploring Life Beyond Game Development
Sharing thoughts and lessons learned from pursuing my passions in life
Jun 9, 2024
•
Oskar Mendel
Share this post
Nullsson
Revving Up: Exploring Life Beyond Game Development
Copy link
Facebook
Email
Notes
More
March 2024
Brainroll Postmortem Part 5: Assets, Serialization & Next Steps
How serialization and assets are handled within Brainroll as well as some notes on what I plan on doing in the future.
Mar 21, 2024
•
Oskar Mendel
Share this post
Nullsson
Brainroll Postmortem Part 5: Assets, Serialization & Next Steps
Copy link
Facebook
Email
Notes
More
January 2024
Brainroll Postmortem Part 4: Movement, Ropes & Undo
Brainroll is a sokoban-style puzzle game where the main mechanic is that you slide on ice.
Jan 18, 2024
•
Oskar Mendel
Share this post
Nullsson
Brainroll Postmortem Part 4: Movement, Ropes & Undo
Copy link
Facebook
Email
Notes
More
November 2023
Brainroll Postmortem Part 3: Engine
It is finally time to talk a bit about the thing I feel most comfortable with, the tech that powers Brainroll.
Nov 27, 2023
•
Oskar Mendel
Share this post
Nullsson
Brainroll Postmortem Part 3: Engine
Copy link
Facebook
Email
Notes
More
October 2023
Brainroll Postmortem Part 2: Art & Assets
When I was young I was never good at a lot of different things.
Oct 27, 2023
•
Oskar Mendel
1
Share this post
Nullsson
Brainroll Postmortem Part 2: Art & Assets
Copy link
Facebook
Email
Notes
More
Brainroll Postmortem Part 1: History, Planning & Design
Maybe it is too soon to make a proper postmortem but I still feel like there are enough thoughts and lessons learned in process of making this game that…
Oct 1, 2023
•
Oskar Mendel
1
Share this post
Nullsson
Brainroll Postmortem Part 1: History, Planning & Design
Copy link
Facebook
Email
Notes
More
June 2023
Bringing Dreams to Reality
Thoughts about finishing an indie game.
Jun 6, 2023
•
Oskar Mendel
Share this post
Nullsson
Bringing Dreams to Reality
Copy link
Facebook
Email
Notes
More
6
April 2023
Breaking through limitations
How I decided to give back control to the player in a limited playing-field.
Apr 15, 2023
•
Oskar Mendel
Share this post
Nullsson
Breaking through limitations
Copy link
Facebook
Email
Notes
More
March 2023
Brainroll feedback
This devlog is a bit late as I did ship version 0.6.1 of Brainroll about 3 weeks ago.
Mar 14, 2023
•
Oskar Mendel
Share this post
Nullsson
Brainroll feedback
Copy link
Facebook
Email
Notes
More
Share
Copy link
Facebook
Email
Notes
More
This site requires JavaScript to run correctly. Please
turn on JavaScript
or unblock scripts